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Sephiria Talents: All 7 Trees and Their Breakpoints

Last verified 2026-08-10

Talents are free to respec at any time outside the dungeon — at the mirror, or with P. That single fact should change how you approach them: there is no wrong permanent choice, only a wrong choice for the run you are about to start.

You get 25 points from Destiny Inscription and 20 more from Hard Mode tier rewards, for 45 total. That is enough for two level-20 capstones with change, or three trees at 10 plus one at 15.

Assignment unlocks with the Home Repairs quest. Willpower additionally requires Terrain Recovery, and Ingenuity has its own Destiny Inscription quest.

The seven trees

TalentPer pointLv 5Lv 10Lv 20
Wrath+1%→+20% Crit Chance+20% Crit DMG+10% DMG vs bosses & mini-bosses+20% Ignore DEF
Swiftness+1%→+20% ATK SPD+8 Evasion, +1 Dash+20% Dash Recovery, +8% Weapon DMG+0.1s dash i-frames, +15% Weapon DMG
Survival+2→+40 Max HP+1 random stat when drinking any potion+3 Inventory Slots−12 Inventory Slots, unlocks Tablet Imprinting
Endure+1→+20 DEFstart with a Foundation tabletheal 1 HP/s below 25 HPon death, revive at 60% HP
Wisdom+1→+20 MP Regen+5 MP Steal, +10 Max MPunlocks [Unique] Stacking, +1 Dice on boss kill+1 free reroll per reward, +20% EXP
Willpower+1→+20 Luck+2 starting Dice, Fountain capacity +1+15 Max HP, +25 Max MPFountain capacity +4
Ingenuity+1→+20 Max HP / +0.5→+10 Evasion+2 Inventory Slots+1 extra Weapon/Item/Miracle offered+7% All DMG per active Combo Type

The three that decide runs

Endure 5 is the highest-value five points in the game for a new player. A Foundation tablet at the start of every run is a free +1 across an entire row of your bag — before you have found a single tablet. Every artifact you place in that row starts at level 1 instead of 0.

Ingenuity 20 is the highest ceiling. +7% universal damage per active combo type means six combos at their minimum thresholds is +42% on everything. It was buffed from 4% in patch 0.10.0, which tells you TEAM HORAY intended it to be a build-defining capstone rather than a rounding error. It is also the one that rewards the combo breadth strategy specifically.

Ingenuity 10 is quietly excellent on its own: one extra option offered on every weapon, item and Miracle choice. In a game where anvil rerolls cost dice, a permanent extra option is compounding value.

The two traps

Survival 20 costs you 12 inventory slots. Read that row again. The capstone unlocks Tablet Imprinting — the ability to consume a tablet and permanently engrave its effect into the bag, freeing the cell — but the price is twelve slots off a grid that only has thirty. It is a genuine endgame trade for players who have enough engraved buffs that they no longer need the space, and a disaster if taken early. A player who has run it describes engraving as "helpful for getting a first god run going" — note "first god run," not "first run."

Wisdom 10 is not "+2 combo." What it unlocks is [Unique] Stacking: duplicate artifacts get offered, and taking one adds a star to the copy you already hold rather than giving you a second copy. There is a combo interaction, but TEAM HORAY stated it was deliberately not applied to combo-changing artifacts such as Chalcedony Key and White Paper, and separately fixed a bug where the interface displayed a combo increase that was never applied. The "+2 combo" shorthand circulating on auto-generated wikis predates both of those.

Wisdom 10 also grants +1 die on boss kill, which is the part people forget and which is worth taking on its own.

Suggested spreads

First clear (25 points): Endure 5 → Survival 10 → Endure 10 → remaining into Wrath or Swiftness. You are buying survivability and inventory space, which is what actually gets you past chapter 3.

Damage build (45 points): Ingenuity 20 → Wrath 20 → 5 into Endure for the Foundation tablet. This assumes you can reliably assemble five or six combos, which needs a wide artifact pool from Destiny Inscription.

Engraving build (45 points): Survival 20 → Ingenuity 5 → Endure 5 → the rest into Willpower. This only makes sense once you know which tablets you want engraved; the 12-slot penalty has to be paid back by engraved buffs.

Reroll build: Wisdom 20 gives +1 free reroll per reward and +20% EXP. Combined with 6 starting dice from Destiny Inscription, this is the version of the game where you mostly get the offers you want.

What is not settled

The talent that grants Tablet Imprinting has been called Survive, Endurance and Survival in different translation passes of the patch notes. We use Survival because that is what current community data uses, but check the in-game name before quoting it.

Per-point values in the table come from community data maintained against 1.0.25 rather than from a developer document — TEAM HORAY has never published a talent table. Two values are confirmed directly in patch notes: Ingenuity 20's scaling (4% → 7%) and the Wisdom 10 rework.

Sources checked for this page
  • Steam announcements 0.9.1/0.9.3 (Ingenuity added), 0.10.0 (Ingenuity scaling), 0.10.14/0.10.16 (Wisdom lv10)
  • Steam Community Guide — 'Basic Guide to Sephiria' by FireBrother
  • Community data compendium maintained against 1.0.25