Sephiria Weapons: All 6 Classes and How Upgrades Work
Sephiria has six weapon classes, and each one carries more than 50 unlockable upgrades. So the real question is not "which weapon hits hardest" but "which upgrade tree do I want to keep feeding across runs" — because upgrades accumulate into a class, not into your character.
How the upgrade system works
The official feature list is specific: 6 distinct weapons, each with over 50 unique upgrades to unlock. That is upward of 300 individual upgrades across the game.
The practical consequence is that switching weapons mid-run throws away the investment you have made that run. Commit early, and commit again the next run if you want to see the deeper parts of a tree.
The six classes
The six classes are the melee-to-ranged spread you would expect from a top-down roguelite: shield-and-sword style bruisers, heavy slow swings, fast light blades, and ranged options.
| What you want | Look for |
|---|---|
| Survivability while you learn | A class with a defensive option built in |
| Highest raw damage per swing | The heavy, slow class |
| Fastest hit rate for stacking effects | The light, fast class |
| Distance from the demon horde | The ranged class |
We are still confirming the exact in-game names and stat lines for each of the six classes, and we will not guess them. What is confirmed is the count (six) and the upgrade depth (50+ each).
Which one to start on
Start on whichever class gives you a defensive tool. In a roguelite with more than 60 distinct enemies and escalating chapters, the class that keeps you alive through chapter 2 teaches you more than the class with the biggest damage number.
Once you can reliably reach chapter 3, switch — by then you will know what you actually want from a weapon.
Weapons and the inventory
Weapon upgrades are only half the build. Artifacts and Tablets in your inventory grid modify what those upgrades are worth. A fast weapon that stacks an effect is a different weapon depending on what sits next to it in your bag.
Still to verify
Per-weapon names, unlock conditions, upgrade tree diagrams and damage values are pending hands-on verification. This page will be rewritten with those specifics rather than filled with estimates.
- Steam store page — '6 distinct weapons, each with over 50 unique upgrades' (store.steampowered.com/app/2436940)
- Steam Community Guides — 'Weapons and Miracles (WIP)'